This
is the text of an article that I wrote many years ago.
3-D
images
Does anyone know
how to create 3-D images in Infini-D or other programs? I'm
talking about the kind of images that need those cool glasses...
To create 3D (stereoscopic)
images you need:
Two pictures of the
scene taken form slightly different positions.
A transmission process
that ensures that each eye gets the image that was intended
for it.
That's the short version.
However that doesn't
give you any clues as to how to achieve this. For the purpose
of this brief discussion, we'll assume that the image is to be
generated and shown via a computer VDU - although I'll note some
other more effective transmission processes.
Two
pictures of the scene taken from slightly different positions.
There are three main
things to think about when photographing/rendering an image for
3D reproduction.
They are focal length,
interaxial distance (The distance between the two cameras) and
convergence. All of these can be varied to suit the image, many
people preferring to exaggerate them to increase the apparent
depth.
Focal length.
If you were using a
35mm camera, the 'classical' focal length on a 24 x 36mm frame
(Landscape) is around 85mm. This gives a perspective that closely
approximates that of the human eye. The typical 50mm lens is
slightly wide, but having said that, most lenses between 40-100
will not cause undue perspective distortion.
Interaxial Distance
Classically 2-3 inches,
but many 3D photographers use 4-5 inches to increase the apparent
depth. For special uses this can be increased or decreased -
but you should be aware that doing this makes the image look
smaller or bigger - for example, there isn't any human depth
perception of space or planets.
Convergence
Convergence is the way
your eyes point at the object that you want to look at. Thus
you go very slightly boss-eyed. When you're making stereograms,
the point of convergence is usually where the picture plane (screen
in the case of a VDU) is located. To make a stereo nice to look
at, the most important thing is best located here. Making it
stick out is a sure way to give the viewer a head ache. There
should be no independent up and down motion of the cameras. I
use the 'point to' command to establish a correct convergence.
Using zero convergence can make the eyes diverge (go outwards)
which is very unnatural. However, zero converged stereo-pairs
are quite common and can be partially corrected in the transmission
process by overlapping the images. A good test for any stereoscopic
image is a sphere, try modelling and producing something that
feels the right depth and size as a tennis ball.
A
transmission process that ensures that each eye gets the
image that was intended for it.
Basically, if you want
to look at your image on a computer screen there are two ways:
Anaglyphs (Red 'n' green to you and me) and using either a stereoscope
pushed up against the screen or free-sight.
Anaglyphs
Once you have produced
your two images they will need superimposing. This is easiest
done by using photocopy. Simply reduce them to greyscale and
place one in the red channel of an RGB image (Left is traditional)
and then place the other in the green channel. The blue can be
left.
Wot no colour? There
are so-called full-colour anaglyphs, using (usually) red and
cyan. you can obviously try these - but frankly they don't work
very well as they rely on the eye to combine the colours, and
you can't get a full spectrum anyway from red and cyan. Besides
which, there is a difference in brightness between the transmission
of the red and cyan filters - all of which adds to eye-strain.
After a time the colour will fliker (Known as colour bombardment)
A monochrome picture with Red and Green is fairly comfortable
to view. When you have the images in PS, you can adjust the horizontal
convergence slightly. Make sure that the most important parts
of the picture are the most exactly superimposed. If you've used
zero convergence this a good way to make the picture more comfortable
to view - most old time 3D pictures do something similar to this
as a matter of course. (It's called setting the stereo window.)
If the picture doesn't seem right, try turning the glasses around.
Other
viewing methods:
I have successfully
used a stereoscope pushed against the screen of my PB180 (downsampling
to 256 didn't do the image much good). Putting the two images
side-by-side and going boss-eyed worked well. - or you could
output to transparency and project with polarised light - but
that's another topic! |